# 内置资源
# 增加依赖
Cargo.toml
[dependencies]
rust-embed = "6.3.0"
# 放置静态文件
- 创建目录
assets-x64,并将内置资源放置于此 - 创建目录
assets-x86,并将内置资源放置于此 - 创建目录
assets-ARM64,并将内置资源放置于此
# 编写代码
main.rs
use rust_embed::RustEmbed;
// 配置内置资源
// x64平台
#[cfg(target_arch = "x86_64")]
#[derive(RustEmbed)]
#[folder = "./assets-x64"]
pub struct Asset;
// x86平台
#[cfg(target_arch = "x86")]
#[derive(RustEmbed)]
#[folder = "./assets-x86"]
pub struct Asset;
// ARM平台
#[cfg(target_arch = "arm")]
#[derive(RustEmbed)]
#[folder = "./assets-ARM64"]
pub struct Asset;
fn main() {
for file in Asset::iter() {
println!("{}", file.as_ref());
}
}
/// 写到文件
pub fn writeEmbedFile(filePath: &str, outFilePath: &PathBuf) -> Result<(), Box<dyn Error>> {
let file = Asset::get(filePath).unwrap();
File::create(outFilePath).unwrap().write_all(&file.data)?;
Ok(())
}
← Rust 基础